THE ARENA / MULTIPLAYER
Martin Fighting Game Multiplayer
Learn the difference between local and online Martin Fighting Game modes. Check tested options, player controls, room steps, and connection troubleshooting.
Original v12.9 · Checked October 21, 2026 · Build & test scope
← Back to the gameLocal Versus
Two-player keyboard Versus completed a full match in desktop Chrome. Choose Versus at the mode menu. P1 selects with WASD/F; P2 selects with arrows/J. Both choose a fighter and sidekick, then choose a stage.

Player setup
P1 attacks with F/G/V/B. P2 attacks with J/K/M/comma. The tested match exercised both players’ movement, pause/resume, combat and the result screen. Physical dual-controller input remains untested.
Online rooms
The build includes Online Versus with a Host/Join room-code flow. It loads its local PeerJS library and uses external signaling and WebRTC. Internet multiplayer has not passed a two-client full-match test here, so local Versus is the verified option.
Available matchmaking
No random matchmaking was verified. Do not expect an automatic opponent or a public player count. Room codes belong inside the game and should never be included in a public bug report.
Connection help
Check the same hosted version on both clients, then carefully compare the code through your own communication channel. A failed room does not identify one definite cause. Use the connection branch and retain Arcade or Training as an alternative.